![]() Like other rhythm games, I recommend players calibrate the game through the in-game calibration tool before starting. But honestly, that's just a minor complaint as I only could test out one boss in this preview build. This is because, while you're supposed to stay in rhythm, the boss is pretty much allowed to remain offbeat most of the time, which makes it harder to dodge its attacks. The demo ended with a boss fight that, in my opinion, was one of Metal: Hellsinger's weaker aspects. Many of the ultimate attacks are really good at keeping enemies at bay or letting you become more aggressive. Execution attacks are risky to perform, though, as you have to do it on beat as well.īut hey, it looks cool when you manage to perform several executions in a row while your enemies keep falling one by one. You either perform an execution attack (which could be a lot more brutal, though I may be too spoiled by DOOM here), or you shoot one of the various green crystals around you. Speaking of which, if you end up taking a lot of damage, you have two reliable ways of healing yourself. This, in turn, will keep your Fury meter high while you explore the stage for collectibles or try to regain your footing in the case you are scrambling for healing. Using the dual pistols' Ultimate, for example, gives you access to a clone of yourself that will automatically shoot at any enemies that come to its line of sight. You also gain access to Ultimate Attacks, which will allow you to perform some downright broken stuff. It's essential to keep your Fury meter high as it enables you to kill many enemies quicker and lets you unleash powerful attacks. You can even listen to the song's vocals when you reach the highest multiplier for Fury (x16). While you are killing enemies, the music will intensify alongside you. As you can imagine, this is where the dynamic music comes to play. The more Fury you gather by staying on beat will give you a higher multiplier. As you play, you will gain what's known as Fury a multiplier that will affect your performance in both the score and the damage you deal. The best part about Metal: Hellsinger is that the music takes on a dynamic property. Metal: Hellsinger Rhythm FPS Game Delayed to 2022, Funcom Reveals If you end up taking a hit, you'll end up losing part of your score multipliers and eventually die. It's not just a matter of shooting with the beat but also learning how the enemies work and making sure they don't hit you. Or, more accurately, you could say that it's filled with heads that you will shoot down and slice in half.Įnemies are aggressive, so you need to either kill them fast or dodge their attacks to be able to survive while keeping a high score. Instead of being a roguelike, it focuses more on the classic stage-to-stage formula where you play through a series of hallways filled to the brim with enemies. The game has a more arcadey style than BPM if we're going to make a comparison. It's a matter of learning how to become one with the song you're playing and shooting the bad guys while keeping your game sense and environmental awareness in check. Doing so will let you reload your weapons faster, keeping you in combat. You have a visual indicator that will tell you when is the right time to perform a dash, hit enemies with your weapon, and, well, pretty much any action you are going to take.Įven reloading your ranged weapons needs you to stay on beat. I mean, three if you count the game's tutorial stage as one.Īs seen in the first paragraph, the game will require you to unleash your inner rhythm demon and start bashing heads while remaining on beat. The demo that recently went public has left me wanting to play more and wishing the game could give me more than three songs to try out. Metal: Hellsinger has proven to be a fantastic experience with great music thus far. Yeah, I am not beating around the bush here. ![]() Metal: Hellsinger Rhythm FPS Showcased in New Gameplay Full Artists Lineup Confirmed So, shoot and cut whatever's in your path while listening to the banging soundtrack. But really, who cares about the story? You are in hell There are some demons to shoot down and slice in half. In it, you take on the role of a part human, part demon entity who goes by The Unknown. The game was one of the most exciting ones announced back in 2020's IGN Summer of Gaming live stream. But the focus of this preview is on the former rather than the latter. Do you know what happens when you combine the two? You get Metal: Hellsinger.
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